![]() ![]() Fixed volume-brick iterator precision issue for very large ray origin positions (leading to the iterator getting stuck).It is now suggested to use the new guided sampling and/or the improved caustic sampler instead. Removed support for the already deprecated portal lights in Iray Photoreal.On macOS/x86 SSSE3 enabled CPUs are now the new minimum requirement.So when using R515 drivers, only drivers 516.93 (Windows) and up feature the necessary performance fix (nvbugs 3707149 and related to 3678591). Note that the R515 driver series unfortunately features a performance regression that only affects Iray 2022.0.0. The minimum NVIDIA driver version in order to support the new CUDA and OptiX features is R510 U6 (Windows 512.78).Some entries, such as the mention of Linux, etc, currently have no bearing on Daz Studio itself but are included for completeness. * Note: The entries below come directly from the NVIDIA Iray release notes. ![]() A separate discussion thread will remain available ( linked below), but the thread itself will be closed for comment so as to avoid the information being buried by the discussion and to provide notification through regular features of the forum software. To address some of these issues and bring more visibility to the changes for those who want/need it, we now split these posts off into their own thread. This same information would also then be reposted when a Public Build was eventually promoted to General Release. In many cases, while the information contained within the posts was/is useful to those that want/need it, it seemed to go unread by many. Since the release of Daz Studio that followed the initial introduction of NVIDIA Iray in Daz Studio ( 4.8 - initial introduction, 4.9 - following release), a list of its changes have typically been made available in the posts that immediately follow the announcement. When a new build of Daz Studio includes a new version of the NVIDIA Iray renderer, the new build of the renderer comes with its own set of bug fixes, new features, adjustments to existing features, etc. ![]()
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